Hello there again fans of this here game blog. So I’ve been incredibly busy, too busy to write last month’s blog apparently. The past couple of months I’ve been developing out the game’s levels and making a boat load of improvements across the board. Positive developments from this is that I have a significant portion of the game now playable. From some playtesting and feedback there’s alot of
Hello there! So the past two months sure have been a crazy time huh?
As we’ve all been self isolating I’ve been fortunate in that I’ve been able to and wanting to spend time further developing this game. I’ve been getting back on track with some outstanding tasks and making some decent progress. Though I’ve been able to b
Here be monsters!
It has been two too many months(three actually) between devlog blog posts. This devlog post is here to rectify that problem. So what’s with the tardiness and what’s changed since last year?
Well firstly I finished up my part/full time job in December so that I can focus on my creative projects. What this n
Yes I am going to be at PAX Australia! Not in any official capacity as the game is still a bit too early in its stage of life but I will be there. I’m also going to be attending GCAP and I’m really excited for checking out the indie showcase at Parallels this Thursday night in Melbourne
Bringing it together
So the past month and a half has been focused on resolving pipeline issues and getting to more of the game creation. The good stuff! So many exciting game design elements have come together so that as a whole the game is taking shape. Progress with: asset pipeline, level creation and importantly, gameplay.
Hello! It’s blog time again. I’m visiting family so I’m away from my home base of Brisbane for the weekend though I thought I’d take an hour just to write this update. Lucky you!
So game development is paused for the next few days though I’ve made great strides with the planning and production side of
Hello there! I’m Glenn. The second ‘n’ is silent BTW. I’m an Australian based software developer and filmmaker based in Brisbane. This blog exists as I would like to express my interest in creating a video game.
So video games have been a big part of life since I was a little baby child. I grew up